By David Bell
An advent to Cybercultures offers an available consultant to the main kinds, practices and meanings of this rapidly-growing box. From the evolution of and software program to the emergence of cyberpunk movie and fiction, David Bell introduces readers to the major facets of cyberculture, together with electronic mail, the net, electronic imaging applied sciences, computing device video games and electronic lighting tricks. every one bankruptcy comprises "hot hyperlinks" to key articles in its better half quantity, The Cybercultures Reader, feedback for additional interpreting, and information of suitable websites.
Individual chapters examine:
• Cybercultures: an introduction
• Storying cyberspace
• Cultural experiences in our on-line world
• neighborhood and cyberculture
• Identities in cyberculture
• our bodies in cyberculture
• studying cybercultures
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Additional resources for An introduction to cybercultures
When I returned to academia, university life was still undergoing a technological transformation – something as yet unfinished. PCs were more widely available, even for students, and the workplace was getting progressively more wired. It was around this time – in the late 1980s – that I bought my first computer (it is to date, in fact, the only computer I’ve ever bought and owned). I was doing doctoral research, and lived fifty miles from the university, so worked mainly from home. Suddenly, a computer became essential – an 80,000-word thesis was just too big to hand-write – so I borrowed some cash off my parents and bought a word processor.
The second is, of course, his definition of ‘cyberspace’ from Neuromancer: Cyberspace: A consensual hallucination experienced daily by billions of legitimate operators, in every nation, by children being taught mathematical concepts. . A graphical representation of data abstracted from the banks of every computer in the human system. Unthinkable 22 MATERIAL AND SYMBOLIC STORIES 11111 2 3 4 5 6 7 8 9 10111 1 2 3 4 15111 6 7 8 9 20111 1 2 3 4 5 6 7 8 9 30111 1 2 3 4 5 6 7 8 9 40111 1 2 311 complexity.
This can be at banal levels (so, after Alan Jackson, whenever I say ‘www-dot’ it’s with his cowboy drawl), but it can also be more profound, shifting our overall perspective on cyberspace and our place (or potential place) within it. Logging the symbolic resources as we log on to them also gives us insights into the ways we each make a version of Barlovian cyberspace, folding the images and ideas in with our experiences of contact with cyberspace. While 27 AN INTRODUCTION TO CYBERCULTURES 11111 2 3 4 5 6 7 8 9 10111 1 2 3 4 15111 6 7 8 9 20111 1 2 3 4 5 6 7 8 9 30111 1 2 3 4 5 6 7 8 9 40111 1 2 311 Jordan (1999: 56) defines Barlovian cyberspace only in terms of ‘the visions of cyberpunk’ meeting ‘the reality of networks’, I’d like to enlarge the definition to encompass all the places where experience and imagination intersect.
An introduction to cybercultures by David Bell